Jellyfin Android TV client v0.16.11 released
(github.com)
from st3ph3n@midwest.social to jellyfin@lemmy.ml on 31 May 2024 00:48
https://midwest.social/post/12827799
from st3ph3n@midwest.social to jellyfin@lemmy.ml on 31 May 2024 00:48
https://midwest.social/post/12827799
🏗️ Enhancements
Add app notification to notify about upcoming server requirement #3605, by @nielsvanvelzen
đź”§ Bugfixes
Force Quick Connect code to use LTR text direction #3553, by @nielsvanvelzen Fix "Add server" button not visible when there are too many servers #3582, by @nielsvanvelzen Support new intent in StartupActivity #3612, by @nielsvanvelzen Remove refreshing of Live TV program data in player #3614, by @nielsvanvelzen
threaded - newest
Nothing to note about Trickplay sadly :(
At the rate my Jellyfin server is generating trickplay images right now the Android client might have support for them by the time it finishes.
Lmfao incredibly accurate
For real though, i already 1/10th the amount of pictures and it takes ages even with GPU
My library isn’t huge (in my opinion anyway, a few hundred episodes of TV and maybe 100 movies). My Trickplay job is about 16% complete after 3 days, lol. My AMD iGPU doesn’t appear to be supported for the MJPEG stuff so I don’t get GPU acceleration, but I have Jellyfin set to allow 4 threads for generating Trickplay images, and am running on a 4-core VM that sits on physical hardware that isn’t slow at all. Looks like even though it is using 4 threads it is still only using one of the cores, as CPU utilization for the ffmpeg process doing it is always at about 25%.
Does anyone know what the release schedule is for 0.17? It has some features I am interested in.
If it is just “when it is ready” that is fine, I’m just wondering if there is a plan or not.