GameVault Update: Cloud Saves, Steam & Discord Integration, and Affordable Family & Friends Plan
from alfagun74@lemmy.world to selfhosted@lemmy.world on 16 Mar 00:45
https://lemmy.world/post/26902476

Hey c/selfhosted,

It’s been a while since our last update, but we’ve been busy working on exciting new GameVault features!

For those unfamiliar: GameVault is a self-hosted gaming platform that offers a Steam-like library experience for DRM-free games on your own server. It allows you to organize, share, and play your game collection with friends and family, all while keeping complete control over your data. If you are a gamer and self-hoster and never heard of it, you are probably missing out!

Based on your valuable feedback, we’ve significantly improved GameVault+, our main source of income, to ensure that it truly provides value for its price.

So what’s new in GameVault+?

💾 Cloud Saves

GameVault now supports cloud saves through integration with Ludusavi. Your server becomes your personal cloud - automatically syncing save files between PCs and your GameVault server. Easily continue playing on another device or uninstall games and return to them later without losing your progress!

💬 Discord Integration

Your friends can now see exactly which GameVault games you’re playing, thanks to a brand-new Discord Presence integration.

🚂 Steam Integration

Manage all your games in one place! GameVault can now fully synchronize your library with Steam as non-Steam shortcuts, letting you launch everything from Steam’s familiar interface or your TV using Steam Big Picture.

👪 Affordable Family & Friends Plan

We’ve especially heard your feedback on pricing for families and groups loud and clear. Our new Family & Friends Plan lets you use GameVault+ with up to 6 users for just €8.99/month - making the premium features affordable for almost everyone!

🎯 Other Improvements

The latest updates also includes various bug fixes, improved stability, better theme management, UI enhancements, and performance optimizations.

Lastly… Thank you for reaching 1k Discord members, 10k active users, and over 100k Docker Pulls, and for supporting our passion and work on this hobby project by subscribing to GameVault+. Your feedback continues to shape GameVault, so please share your thoughts and suggestions here, on our GitHub, or on our Discord!

Happy Gaming,

The Phalcode Team

#selfhosted

threaded - newest

doodledup@lemmy.world on 16 Mar 01:23 next collapse

This goes agaist everything de-DRM. This is basically piracy if you share it with friends and family. DRM sucks. But this will make DRM even more important. Projecs like this will kill every de-DRM movement.

alfagun74@lemmy.world on 16 Mar 01:32 next collapse

It seems you clearly have no idea what you are talking about. DRM and copyright are not the same, and the legal situation varies significantly depending on jurisdiction.

Many countries, like Germany (§53 Abs. 1 UrhG) and France (Article L122-5, French Intellectual Property Code), explicitly allow “private copies” of media for personal use within private circles, such as family and close friends by law.

doodledup@lemmy.world on 16 Mar 02:18 collapse

My point is that as soon as everyone around you finds it cheaper and more convenient to use your “service”, game developers will double down on their DRM efforts.

That’s why you can never have nice things in this wold. Some people will always abuse it.

MaggiWuerze@feddit.org on 16 Mar 07:25 next collapse

This is not ment as a Plex for Games, since you can’t stream the content and most people won’t bother downloading dozens of gigabytes from a private households upload speed. It’s just a neat way to organize your DRM free games so that you and people in your local network can install and manage them easier

Sebastrion@leminal.space on 16 Mar 12:39 collapse

Yeah… The people on my local network… Via Tailscale…

MaggiWuerze@feddit.org on 16 Mar 13:09 collapse

Again, I don’t know your upload speed, but the usual private household has around 30-40Mbit, which is not nearly enough to transfer large games quickly. It would probably be quicker to driver over to your house with a thumb drive and get the games that way

Sebastrion@leminal.space on 16 Mar 20:50 collapse

I was just trying to be funny. I personally mostly share Fan Games like Pokémon Uranium and Plants vs zombie neighborhood defense etc., and it’s perfect for that. Big AAA Games take way to long to Download.

MaggiWuerze@feddit.org on 16 Mar 21:28 collapse

Ah, sry. Thought you were the guy who thought this was the doom of indie game Deva or something

Sunny@slrpnk.net on 16 Mar 07:49 collapse

You have misunderstood this product.

ObsidianZed@lemmy.world on 16 Mar 03:27 next collapse

Have you ever purchased a game from GoG? If so, chances are it comes DRM-free in which case you could legally keep a copy in your “Game Vault.”

This allows you to have your own local copy to download and install. No GoG launcher required.

doodledup@lemmy.world on 16 Mar 13:26 collapse

I always buy from GOG if it’s available. But I use it for my own convenience and I don’t share it with others as that would be piracy.

ObsidianZed@lemmy.world on 16 Mar 14:09 collapse

Exactly. This isn’t explicitly piracy. Just because it can be used as such, doesn’t mean it perpetrates piracy. Some prefer to have a backup for their game installers. That’s all this is.

Sebastrion@leminal.space on 16 Mar 12:41 collapse

What? I use it mostly to share Fan Games like Pokémon Uranium, Super Mario and the Rainbowstar, Plant’s VS Zombies Neighborhood Defense etc. What now?

renegadespork@lemmy.jelliefrontier.net on 16 Mar 01:59 next collapse

I remember trying this out a while back and bouncing off it because it was a Windows only app. I’d love a Linux client or even a Web UI to make it platform agnostic.

Right now Syncthing basically fulfills this need for me (including “cloud” saves) outside the nice library UI.

Inf_V@kbin.earth on 16 Mar 02:36 next collapse

it's still not Linux? geez. any other Linux alternatives?

maxprime@lemmy.ml on 16 Mar 17:47 collapse

Yeah, I’m pretty sure a huge proportion of Lemmy users on the self hosting community run Linux, kind of a swing and a miss advertisement in these parts.

Bitswap@lemmy.world on 16 Mar 02:28 next collapse

How many subscribers do you have?

biscuit@lemdro.id on 16 Mar 13:20 collapse

Clearly not enough, if they’re desperate enough to lock client-side features behind a subscription.

rumba@lemmy.zip on 17 Mar 04:04 collapse

You know I get the cloud saves, and maybe the discord, If they’re buying their own boosts it’s not free.

But without the pay features, it’s just a content management system for storing exes and a little metadata. I have the same thing in every torrent indexer I use.

Building a pay service for people that are pirating software is a losing proposition.

jay@mbin.zerojay.com on 16 Mar 02:40 next collapse

I'm not sure why I would be paying a subscription service for something self-hosted, unless you are hosting the cloud saves for us?
I'd love to support you financially, but I'm sick of subscriptions. I'd happily do what I did with Immich, which is a single one-time payment. Love the app otherwise.

alfagun74@lemmy.world on 16 Mar 11:04 collapse

why I would be paying a subscription service for something self-hosted

The subscription primarily serves as a way to support our continued efforts in developing, maintaining, and improving the application. It enables us to keep the core functionality free and accessible to all users, while ensuring that our work remains sustainable in the long run.

Think of it more like paying for Patreon and getting goodies as a return rather than paying for Netflix. It’s less about purchasing a product and more about backing our ongoing efforts.

cynser@feddit.nl on 16 Mar 08:47 next collapse

I think adding a lifetime plan might make people pay for the + service more. Combined with a Linux client, since there are a lot of Linux gamers on Steam Deck-like devices.

Silic0n_Alph4@lemmy.world on 16 Mar 09:38 next collapse

That looks pretty cool indeed! 🤩 Very nice!

I hope that you eventually build Linux and Mac clients, as personally my Steam Deck has replaced my Windows gaming PC and I’m not convinced that I’ll ever go back to Windows at this point.

Ganbat@lemmy.dbzer0.com on 16 Mar 09:53 next collapse

Gonna be real, the only thing this offers that I could want, I already have set up through Playnite…

In fact, I’d say this looks really kinda bad. Just about everything you charge for is just leveraging some service or tool someone else already made for free.

alfagun74@lemmy.world on 16 Mar 10:58 collapse

I already have set up through Playnite…

I think there might be a misunderstanding about the purpose of GameVault. It’s actually not designed as a replacement for Playnite. In fact, GameVault integrates seamlessly with Playnite—it complements your setup by acting as an additional source, similar to how Steam functions alongside Playnite.

Just about everything you charge for is just leveraging some service or tool someone else already made for free.

I understand your perspective, but please consider that our app itself is entirely free to use. The only paid features we offer are integrations with third-party services—these integrations are optional enhancements and aren’t required for using the core functionality of our app.

Selfhoster1728@infosec.pub on 16 Mar 11:18 next collapse

Oof was looking to start selfhosting this but it has no client Linux support and has a subscription 😬😬

WhyJiffie@sh.itjust.works on 16 Mar 12:36 collapse

at first I was thinking the subscription is for when you don’t host your own server but you use theirs. but it seems they limit client-side features even when you use your own server. that’s interesting

biscuit@lemdro.id on 16 Mar 13:21 next collapse

for when you don’t host your own server but you use theirs

Considering this service would be used predominantly for pirated games, I imagine they’re not willing to open that can of worms.

tfw_no_toiletpaper@lemmy.world on 16 Mar 21:17 collapse

Reminds me of the bullshit Plex pulled

nichtburningturtle@feddit.org on 16 Mar 14:01 next collapse

No Linux client is a big turnoff.

rumba@lemmy.zip on 17 Mar 04:02 next collapse

No Linux/Mac client

Source available not open source

$5-8 a month to support cloud saves for your self-hosted product. The only even remotely interesting features are behind the paywall.

Might as well just throw the binaries up on a tiddlywiki and call it a day

pulsewidth@lemmy.world on 17 Mar 09:25 collapse

Crazy they make you pay for the cloud saves feature which is provided by Ludusavi - which is free OSS.

uninvitedguest@lemmy.ca on 19 Mar 01:40 collapse

As someone who now only games from the Steam deck, every time this gets posted I immediately look for updates as to whether a Linux or web client is included.

Until then, I’ll keep going with my current set up.